Trosnoth is a free network game written in Python. Announcements
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1.6.0 Released!
Trosnoth version 1.6.0 was released today. This version features a bunch of improvements including colour-coded grenades, an improved chat interface, and more balanced upgrade costs.
Posted 25 Jan 2012 18:46 by Josh Bartlett
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Trosnoth League
Some players have talked about getting a Trosnoth League up and running. This will involve regular games against other teams. For now, league games will be 4 players per team. Express your interest here: http://www.trosnoth.org/league-sign-up
Posted 20 Jan 2012 19:17 by Josh Bartlett
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New release: version 1.5.2
This version is still compatible with other versions in the 1.5 series, but it fixes a few bugs and makes a few other minor changes.Added another class of bot to the lobby.Improved configuration options for Trosnoth authentication server.Fixed a bug which resulted in a default vote being counted for each AI player during the votes for map size and game duration.Fixed a bug which made the Technology Whiz achievement did not appear under player profiles on the server website.Fixed a bug which resulted in dramatic lag on the authentication server under certain very specific conditions.
Posted 22 Feb 2011 15:26 by Josh Bartlett
Why
The Trosnoth idea was conceived by a bunch of Übertweak leaders who were looking for another network game to play on camp that: - was low-cost
- was team-based
- involved strategy
- was easy to teach
Status
Latest version: 1.6.0 (stable) Released: Thursday 26 January 2012 Can be downloaded from the Downloads page. |
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