Trosnoth is a free network game written in Python.


  • 1.6.0 Released! Trosnoth version 1.6.0 was released today. This version features a bunch of improvements including colour-coded grenades, an improved chat interface, and more balanced upgrade costs.
    Posted 25 Jan 2012, 18:46 by Josh Bartlett
  • Trosnoth League Some players have talked about getting a Trosnoth League up and running. This will involve regular games against other teams. For now, league games will be 4 players per team. Express your interest here: http://www.trosnoth.org/league-sign-up
    Posted 20 Jan 2012, 19:17 by Josh Bartlett
  • New release: version 1.5.2 This version is still compatible with other versions in the 1.5 series, but it fixes a few bugs and makes a few other minor changes.Added another class of bot to the lobby.Improved configuration options for Trosnoth authentication server.Fixed a bug which resulted in a default vote being counted for each AI player during the votes for map size and game duration.Fixed a bug which made the Technology Whiz achievement did not appear under player profiles on the server website.Fixed a bug which resulted in dramatic lag on the authentication server under certain very specific conditions.
    Posted 22 Feb 2011, 15:26 by Josh Bartlett
Showing posts 1 - 3 of 23. View more »


The Trosnoth idea was conceived by a bunch of Übertweak leaders who were looking for another network game to play on camp that:
  • was low-cost
  • was team-based
  • involved strategy
  • was easy to teach


Latest version: 1.6.0 (stable)
Released: Thursday 26 January 2012
Can be downloaded from the Downloads page.
Subpages (1): Announcements